/*
 * Miccsnookersim, a snooker simulation with AI
 * Copyright (C) 2009 Enno Ruijters, Frans van den Heuvel, Yannick Thimister,
 * Ali B. Ozmen, Esther Verhoef, Achim Leydecker
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

public interface Player
{
	public int getNumCollisions();
	public void reset();
	public Cue getShot();
	public void replaceCueBall(Table table, Ball cueBall);
	/**
	 * Prepare the object for immediate disposal.
	 *
	 * When this method returns, the object it was called on is ready
	 * for immediate disposal. It will not be on any run queues or
	 * holding any non-GC resources.
	 * Note that calling any other method on the object after terminate()
	 * returns results in undefined behaviour.
	 */
	public void terminate();
	public void setTable(Table newTable);
	public String getName();
}
